Path: utzoo!attcan!uunet!lll-winken!ames!mailrus!tut.cis.ohio-state.edu!bloom-beacon!EXPO.LCS.MIT.EDU!rws From: rws@EXPO.LCS.MIT.EDU (Bob Scheifler) Newsgroups: comp.windows.x Subject: Re: CLX draw-rectangle with TILING question Message-ID: <8902012153.AA03312@EXPIRE.LCS.MIT.EDU> Date: 1 Feb 89 21:53:00 GMT References: <1823@edsel> Sender: daemon@bloom-beacon.MIT.EDU Organization: The Internet Lines: 16 Is my understanding in this case correct? Well, it is true that the depth of the tile must match that of the drawable, but as to your really understanding, I'm not so sure. This, of course, requires me to have a tile pixmap of depth 1 AND the same tile pixmap of depth N if I expect to run my system on both depth 1 and depth N displays. What exactly are you trying to do? What's special about depth 1? If you want to run (and you should) on depth 4 and 8 and 12 and 16 and 24 and ... Can someone give me a rationale for this design decision? What would you expect to happen if the tile was of a different depth?