Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!umich!b-tech!m-net!sa From: sa@m-net.UUCP (Scott A. Almburg) Newsgroups: comp.graphics Subject: Re: Ray Trace for IBM Message-ID: <2897@m2-net.UUCP> Date: 12 Feb 89 23:24:27 GMT References: <986@novavax.UUCP> Reply-To: sa@m-net.UUCP (Scott A. Almburg) Organization: M-NET, Ann Arbor, MI Lines: 5 Doesn;t ray tracing take up huge amounts of cpu time? Does anyone have examples of cpu time/ frame on various machines? I would think several hundred hours per frame on an ibm might not be too far off...