Xref: utzoo comp.lang.c:15942 comp.unix.questions:11449 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!elroy!cit-vax!oxy!bagpiper From: bagpiper@oxy.edu (Michael Paul Hunter) Newsgroups: comp.lang.c,comp.unix.questions Subject: shared memory Message-ID: <15446@tiger.oxy.edu> Date: 31 Jan 89 03:48:41 GMT Organization: Occidental College, Los Angeles, CA 90041 Lines: 14 I am currently writing a multi-user game on a Prime under Primix. I am going to be using a shared segment (a fixed location "array"). I am interested how similar things are done on real machines so that I can code my game in a way that will be most portable. Mike ps. please reply to me directly if at all possible... (particularly in comp.unix.questions as I don't read that group...) Michael Hunter UUCP : ....{rutgers, ames}!cit-vax!oxy!bagpiper Box 241 ARPA : bagpiper@oxy.edu Occidental College Los Angeles, CA 90041 I also hack for MicroCosm, Inc.