Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!utastro!sjk From: sjk@utastro.UUCP (Scot Kleinman) Newsgroups: comp.sys.cbm Subject: How to use CB2 on PET's Keywords: reply, poke away Message-ID: <3617@utastro.UUCP> Date: 14 Feb 89 19:30:37 GMT Organization: U. Texas, Astronomy, Austin, TX Lines: 24 A while ago, someone asked how to make music (?) through the CB2 on his 8096. Attempts at E-Mail failed, so I am posting my reply. -scot Ed, Sorry I didn't get back to you sooner, but here is the information needed to program the CB2 sound port. (Someone else posted how to ues the 8096 memory. I guess it's a bit different than my SuperPET, but the sound port should be the same.) Ok, what you need are a few pokes. First you must poke 59467,16 to set it up. Than poke 59466,timbre. This sets your timbre. Then, to get sounds (you may already hear something after the above poke), poke 59464,note. poke 59464,0 to stop playing your note, or just poke it to another value. When done, poke 59467,0. This allows use of the tape drive again. (Apparently, pokeing it to 16 disallows tape drive use.) Happy music making! scot kleinman sjk@astro.as.utexas.edu let me know if you need any other useful pokes. I used to know them all; it would be good for me to refresh my memory. Ah, the good ol' days....