Xref: utzoo comp.sys.mac.programmer:4420 comp.lang.c:16157 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!ncar!noao!arizona!naucse!rrw From: rrw@naucse.UUCP (Robert Wier) Newsgroups: comp.sys.mac.programmer,comp.lang.c Subject: Mac LightSpeed C question (elementary) Message-ID: <1158@naucse.UUCP> Date: 10 Feb 89 19:43:51 GMT Organization: Northern Arizona University, Flagstaff, AZ Lines: 18 I have been asked to pursue this question by a number of people learning to use (specifically) Mac LightSpeed C: There appears to be a 32k limit on data structures. Not too suprising considering the limits of the 68k index register structure. I have gotten around this problem in Pascal programs by doing allocate and dispose operations. Is there something equivalent in C? Or is there a more elegant technique (for example, on researcher here would like to have a 512 * 512 array). Not being a C programmer, I would appreciate an answer in words of one syallable :-). Thanks! -Bob Wier at Flagstaff, Arizona Northern Arizona University ...arizona!naucse!rrw | BITNET: WIER@NAUVAX | *usual disclaimers*