Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!sharkey!cfctech!pte!kiy From: kiy@pte.UUCP (Kevin Young) Newsgroups: comp.graphics Subject: Re: Ray Trace for IBM Summary: Direction for a newcomer to ray tracing... Keywords: ray tracing IBM-PC Message-ID: <567@pte.UUCP> Date: 18 Feb 89 14:21:46 GMT References: <986@novavax.UUCP> <2897@m2-net.UUCP> <340@corpane.UUCP> Reply-To: kiy@pte.UUCP (Kevin Young) Distribution: usa Organization: Precise Technology & Electronics, Warren, MI Lines: 24 In article <340@corpane.UUCP> sparks@corpane.UUCP (John Sparks) writes: >In article <2897@m2-net.UUCP>, sa@m-net.UUCP (Scott A. Almburg) writes: >> >> Doesn;t ray tracing take up huge amounts of cpu time?... > >...[stuff about DBW-render and QRT (Quick Ray Tracer)]... > >John Sparks // Amiga | {rutgers|uunet}!ukma!corpane!sparks > \X/ UUCP | >> call D.I.S.K. @ 502/968-5401 thru 5406 << Hi graphics gurus, I am a newcomer to ray tracing but have been dabbling with graphics for a long time. I would like to learn a bit about ray tracing but don't know where to start (I have a 16Mhz 386 IBM-PC clone with EGA on my desk). Could someone direct me to either of the above programs (preferably PD) and/or a reference on this subject? Thanks in advance! Kevin -- >|< Kevin I Young uunet!edsews!pte!kiy Precise Technology & Electronics, Inc. Custom Automated Test and Measurement Equipment for Industry Old Saying: "Try not. Do, or do not. There is no try." - yoda