Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!unmvax!ncar!tank!uxc!uxc.cso.uiuc.edu!m.cs.uiuc.edu!s.cs.uiuc.edu!carroll From: carroll@s.cs.uiuc.edu Newsgroups: comp.graphics Subject: fill algorithms Message-ID: <207400001@s.cs.uiuc.edu> Date: 22 Feb 89 16:12:00 GMT Lines: 10 Nf-ID: #N:s.cs.uiuc.edu:207400001:000:584 Nf-From: s.cs.uiuc.edu!carroll Feb 22 10:12:00 1989 I have a friend who's looking for an area fill algorithm that takes boundary conditions (such as EQ, NEQ to some color). We've checked the standard references, but they either don't have it or have the ``push the point and go all 4 directions'' algorithm, which is unacceptable. Please send E-mail with either algorithms or pointers to references. Many thanks! Alan M. Carroll "How many danger signs did you ignore? carroll@s.cs.uiuc.edu How many times had you heard it all before?" - AP&EW CS Grad / U of Ill @ Urbana ...{ucbvax,pur-ee,convex}!s.cs.uiuc.edu!carroll