Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!ucsd!sdcsvax!ucsdhub!hp-sdd!hplabs!hpfcdc!hpldola!hp-lsd!hp-col!bdale From: bdale@hp-col.HP.COM (Bdale Garbee) Newsgroups: comp.lang.c++ Subject: Re: TCP/IP in C++? Message-ID: <1200002@hp-col.HP.COM> Date: 22 Feb 89 03:01:16 GMT References: <4800053@m.cs.uiuc.edu> Organization: HP Colorado Springs Division Lines: 13 >Seems a lot of ugly fluff could disappear...I could trust the source more. Ok. Given equal amounts of effort to develop and test each implemenation, I agree that it'd be easier to understand, and therefore trust, a C++ implementation. My comments were directed from an environment in which I have a couple of well-wrung-out TCP/IP implementations that I understand to base future code on, and starting over just for the sake of a language would not provide a reasonable return on investment... Layered protocols *do* make neat examples though... hadn't thought about that until this discussion... Bdale