Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!rochester!rocksanne!entire!elt From: elt@entire.UUCP (Edward L. Taychert) Newsgroups: comp.lang.smalltalk Subject: Re: Working w/ BitMaps in Smalltalk/V Summary: Why not use FreeDrawing? Keywords: smalltalk bitmaps graphics track-following Message-ID: <3322@entire.UUCP> Date: 26 Feb 89 02:30:20 GMT References: <20267@dhw68k.cts.com> Distribution: na Organization: Entire Inc, East Rochester, NY Lines: 21 In article <20267@dhw68k.cts.com>, toxic@dhw68k.cts.com (Scott Watson) writes: > I have a need to simulate a track following vehical and I'd like to > use my almost virgin (I haven't used ST in the past for my OOP) Smalltalk/V > to prototype the system. This would involve making little "tracks" in > a paint program and importing the bitmaps into ST... > I'm using Digitalks Smalltalk/V, any thoughts? Yeah! Here's one, bitmaps in ST/V (and ST/V286) are limited to 64K. Don't make your bitmaps too large. But why import them? The `FreeDrawing' class, a simple paint program comes with it. Or it you want more precisely defined tracks, drawing on bitmaps with turtle graphics is very easy. -- Ed Taychert ...!rochester!rocksanne!entire!elt