Xref: utzoo comp.sys.amiga.tech:3826 comp.sys.amiga:29582 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ulowell!m2c!wpi!pawn From: pawn@wpi.wpi.edu (Kevin Goroway) Newsgroups: comp.sys.amiga.tech,comp.sys.amiga Subject: Double Buffered Display Message-ID: <938@wpi.wpi.edu> Date: 21 Feb 89 03:42:43 GMT Organization: Worcester Polytechnic Institute, Worcester, Mass. Lines: 59 I hope someone can help me with this, because it is driving me crazy. I'm trying to set up a double buffered display. It works fine, except for one major point. My second (first) BitMap just isn't there... InitBitMap(&b[0],DEPTH,WIDTH,HEIGHT); ;this sets up my two bitmaps InitBitMap(&b[1],DEPTH,WIDTH,HEIGHT); ri.BitMap=&b[0]; ;this links the first into ;my RasInfo... vp.RasInfo=&ri; ;this links my RasInfo to my VPort for(temp=0;temp<2;temp++) ;this allocates and clears { ;my two bitmaps for(i=0;i