Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!pasteur!ucbvax!decwrl!sun!pitstop!sundc!seismo!uunet!portal!cup.portal.com!chad From: chad@cup.portal.com (Chad The-Walrus Netzer) Newsgroups: comp.sys.amiga Subject: Re: BADGE Killer Demo Contest Message-ID: <15013@cup.portal.com> Date: 24 Feb 89 07:52:32 GMT References: <3473@ardent.UUCP> <72810UH2@PSUVM> Organization: The Portal System (TM) Lines: 28 In a previous article, (Lee Sailer) writes: )Given the stated purpose of the Killer Demo contest, would it be )appropriate to add a APPLICATION PROGRAM DEMO category. For )example, someone might create a continuous looping demo of the )capabilities of TeX, or the Director, or Dpaint, or AREXX, or )dmouse, or whtever. While I agree that this might very well make a good demo for the Amiga, it doesn't really fit the context of the contest. We (BADGE) are looking for more of an artistic interpretation, ie. creative, original, eye-catching demos that will promote the Amiga. Once we have caught the eye of a prospective buyer, other demos that show him features of various application programs can be shown. But the contest's first priority is to gain the attention of prospective buyers. Note that this does not mean that someone could NOT do what you asked, assuming it is freely distributeable, but it probably would not fare too well in the judging. Note also that there are no specific categories this year, just one big pool. We made this decision after some thought and realized that if it is a good demo we don't really care if a "tool" was used to make it, or if it is a standalone program... We just want to get some good demos!!! Note: I do not officially represent BADGE in any way other than being a devoted attendee, and was present for the formulation of the guidelines of this year's contest. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chad 'The_Walrus' Netzer -> AmigaManiac++ "The time has come", The Walrus said, "to talk of many things..." -Lewis Carroll