Xref: utzoo comp.sys.amiga:29792 comp.sys.amiga.tech:3895 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ukma!rutgers!cs.utexas.edu!ut-emx!mjl From: mjl@ut-emx.UUCP (Maurice LeBrun) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech Subject: Re: Need advice on color-fill type plots Summary: some more info Keywords: graphics visualization color-fills Message-ID: <10774@ut-emx.UUCP> Date: 25 Feb 89 07:26:21 GMT References: <10767@ut-emx.UUCP> Organization: The University of Texas at Austin, Austin, Texas Lines: 47 In article <10767@ut-emx.UUCP>, mjl@ut-emx.UUCP (Maurice LeBrun) writes: > --- > I want to use my Amiga in my research (finally), and am asking for advice on > how to address my graphics needs. [much deleted] After I made my post, I realized I should mention some of the similar research efforts (involving the Amiga) that I know of, to help put my problem in perspective. Jim Crotinger at MIT has put together some nice animations as part of his dissertation work illustrating his simulation results. These were either 3-d perspective plots or contour plots of a function of two variables. Dr. Richard Matzner at UT plots a function of three variables (coordinate space) by plotting three different isosurfaces in three different colors (an isosurface is the 3-d analogue of a contour line, i.e. everywhere the function has a given value, and you "see" the surface via a large number of contour lines covering it [sorry, that's the best I can do at the moment -- everyone's seen them though, in Star Trek or somewhere]). In both cases, graphics software existed on the remote machine to do the actual plotting (both used VLT), and the plot was captured and made into part of an animation. The problems with applying this same approach to my problem are: (1) color-fill type plots in high level graphics packages are still not widespread, and (2) the number of colors supported is often lousy even if color fill routines are present (at NMFECC, the limit is 8 colors, or 7 if you don't count the background). For color fill plots, 7 colors is just not good enough for me. Also I should put in a (3) that color fills are not currently supported in VLT, but I think this is the least concern of the three. So, it looks like I have to download a raw data file and just do it locally. Fortunately, it's *much* simpler to do this than the very complex tasks of building a decent contour plot, or (especially) a 3-d perspective plot with hidden line removal. As I mentioned previously, it's a real simple problem with 8 bit planes, since you can basically just download a raster file and need to have a nice way of selecting the palette. For the Amiga it's a bit harder because I have to decide between graphics modes, and make good use of the available screen area. In any case, your opinions, encouragement, etc. are welcomed. Maurice LeBrun | "A computer is like a hole in the ground Institute for Fusion Studies | into which you pour money" University of Texas at Austin | Internet: | - some poor, mistaken person, mjl@fusion.ph.utexas.edu | obviously wrong :-)