Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!dewey.soe.berkeley.edu!oster From: oster@dewey.soe.berkeley.edu (David Phillip Oster) Newsgroups: comp.sys.mac.programmer Subject: Re: Stupid QuickDraw question Message-ID: <28089@ucbvax.BERKELEY.EDU> Date: 19 Feb 89 05:52:08 GMT References: <71976CXT105@PSUVM> <3695@ucdavis.ucdavis.edu> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: oster@dewey.soe.berkeley.edu.UUCP (David Phillip Oster) Organization: School of Education, UC-Berkeley Lines: 5 The problem with drawing a single point is that quickdraw does some fairly complex clipping for you. If you need to draw lots of single points, the best way is to modify an off-screen bitmap via direct bit-twiddling, then CopyBits the modified area to the screen. This lets quickdraw do its clipping more sparingly.