Path: utzoo!attcan!uunet!lll-winken!ames!mailrus!tut.cis.ohio-state.edu!bloom-beacon!ATHENA.MIT.EDU!creubank From: creubank@ATHENA.MIT.EDU Newsgroups: comp.windows.x Subject: bezier curves Message-ID: <8902161629.AA13704@M66-080-7.MIT.EDU> Date: 16 Feb 89 16:29:22 GMT Sender: daemon@bloom-beacon.MIT.EDU Organization: The Internet Lines: 22 (This letter got bounced when I sent it to xpert from media-lab.media.mit.edu, so I'm trying again from athena.) >I'm interested in outputting bezier curves in X for part of my thesis. >I thought I would have to do all of the coding myself, but I noticed the >following file: /usr/include/X11/bezier.h -- does X support bezier splines? >How can I find out more about this? I sent this to olc and was pointed here. Does the current X (X11R3) support this? I am writing a chinese text/character/stroke editor using X for my undergraduate thesis and need splines for the strokes. I am willing to write the bezier routines, but if they already exist I'd like to know. Another question: X supports 16-bit fonts (i.e. each character is indexed by two bytes). Does this mean I can have a font with 65536 different characters? I am not sure whether I should define my characters as splines or as a bitmapped Xfont for screen display. Splines would allow resizing, but might be just too slow. I WILL be using the splines for my postscript output, anyway. It seems like a lot of work to build an Xfont from scratch, though. Of course, I would not actually hand paint the bitmaps. They would be generated from a spline description. Any ideas? -creubank