Path: utzoo!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!decwrl!sun!pitstop!sundc!seismo!uunet!mcvax!lambert From: lambert@cwi.nl (Lambert Meertens) Newsgroups: comp.ai Subject: Re: Chinese Room argument Keywords: Chair and /char/ alike. Message-ID: <7947@boring.cwi.nl> Date: 10 Mar 89 00:55:39 GMT References: <2125@star.cs.vu.nl> <46017@linus.UUCP> Sender: news@cwi.nl Organization: CWI, Amsterdam Lines: 43 In article <46017@linus.UUCP> bwk@mbunix.mitre.org (Barry Kort) writes: ) Consider a child who hears an adult utter the phonetic sequence, ) /char/, while pointing to this object: ) ) | ) | ) |___ ) | | ) | | ) ) Years later, the child hears her teacher utter /char/ while scribbling ) this cryptic rune on the blackboard: ) ) CHAIR ) ) It seems to me that the child "understands" when she makes the ) connection between the tangible, visible object upon which she ) is sitting, the utterance, /char/, and the scribble "CHAIR". ) ) The problem with the LTT, is that only one symbol reposes in the ) artificial mind, instead of the three inter-related representations ) of the same real-world object. We could ask the LTT candidate: Which letter looks more like a chair, "h" or "j"? What rhymes with "chair", "choir" or "heir"? and more refined questions, to examine if he/she/it really "understands" what a chair is. I see no reason why an artificial construct could not avail of several alternative symbolic representations, some of which are suitable for answering such questions; in fact, writing a program that could entertain such dialogues for a limited domain of discourse seems quite feasible to me. A far harder task would be to make a program that could sensibly discuss why some jokes are funnier than others, even though that is much more "linguistic". -- --Lambert Meertens, CWI, Amsterdam; lambert@cwi.nl