Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!rochester!rit!ultb!ritcsh!sabin!bjm From: bjm@sabin.UUCP (Brendan J. McMahon) Newsgroups: comp.sources.games.bugs Subject: tetrix INIT_PAUSE Message-ID: <204@sabin.UUCP> Date: 3 Mar 89 14:00:46 GMT Reply-To: bjm@sabin.UUCP (Brendan J. McMahon) Organization: Sabin Metal Corp., Scottsville, NY Lines: 13 The first tetrix game (1 shar) compiled fine for me. But the README said there was a variable in tet.c INIT_PAUSE that will adjust the speed of the fall. The only mention of INIT_PAUSE in the whole shar was in the README. How do I adjust the speed without this nonexistant constant? -- Brendan J. McMahon Sabin Metal Corp. | Refiners of Precious Metals | Hardware Trouble? Scottsville, NY | ****** Au Ag Pt Pd Rh ****** | Give us a call, we'll 716-538-2194 |lazlo!sabin!bjm || ritcsh!sabin!bjm| melt your trouble away