Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!nrl-cmf!ukma!gatech!rutgers!att!alberta!ubc-cs!fornax!mcdonald From: mcdonald@fornax.UUCP (Ken Mcdonald) Newsgroups: comp.sys.amiga Subject: Re: Mac graphics/ECS/Amiga Graphics Programs Summary: Here's the answer for screen res Message-ID: <902@fornax.UUCP> Date: 28 Feb 89 02:29:09 GMT References: <9742@louie.udel.EDU> Organization: School of Computing Science, SFU, Burnaby, B.C. Canada Lines: 23 [question concerning the resolution of the MacII screen plus other stuff deleted] The resolution of the Mac II screen (or any mac screen, for that matter) is limited by the Quickdraw algorithms in ROM to a maximum of 32,768x32,768. Macintoshes are never designed with a colours/resolution tradeoff, i.e., if you can get a certain resolution, then you can get it using the max number of colours your graphics card is capable of. Currently, the Mac II is limited to 256 colours. When System 7.0 is released for the Mac (later this year, I guess), it will support 32-bit pixels, giving 16 million+ colours,+ 8 extra pixels/bit for use by applications. Of course, what you can actually do is limited by hardware. The current highest res I am aware of for a MacII is something like 1600x1200x256 grey levels--but this is a hardware limit only, not forced by the OS, and since hardware will continue to improve, software should not be written with any limits but those imposed by QuickDraw in mind. Hope this helps. Ken McDonald {...!ubc-cs!mcdonald@fornax.uucp}