Xref: utzoo rec.humor:19749 comp.misc:5438 Path: utzoo!attcan!uunet!mcvax!ukc!tcdcs!tcdmath!mlloyd From: mlloyd@maths.tcd.ie (Michael Lloyd) Newsgroups: rec.humor,comp.misc Subject: Re: Looking for Computer Folklore Message-ID: <669@maths.tcd.ie> Date: 10 Mar 89 18:56:52 GMT References: <864@jato.Jpl.Nasa.Gov> <2047@tank.uchicago.edu> <36549@vax1.tcd.ie> Reply-To: mlloyd@maths.tcd.ie (Michael Lloyd) Organization: Maths Dept., Trinity College, Dublin Lines: 32 In article <36549@vax1.tcd.ie> belld@vax1.tcd.ie writes: > > I remember hearing that an early version of the Commodore >Pet would catch fire if certain addresses had certain contents. Something >about the clock being forced to run at too high a speed. (Can anyone confirm/ >deny this?) >-- Nah, Nah, Nah - yer got it all wrong, squire. The story goes (and this one is true) that the Commodore Pet early versions not only had integral monitors (all one big box, y'know) but the software had a _certain_ amount of control over the screen. This meant that, if you REALLY knew what you were doing you could (i) disable the refresh interrupt where the raster beam (the thing that scans down a monitor at huge speeds to make the picture) retraces to the top left corner (ii) stop the beam in its place result: one VERY BRIGHT SPOT in the middle of the screen somewhere, which if left will burn clean through the monitor, causing irreprable damage. This contradicted the first law of such machines: nothing you can type at the keyboard could do any PHYSICAL damage to the machine. I wonder if anyone else has examples of this sort of behaviour? (not wishing to drag out an already overlong theme ;-) ) Mike. Mike Lloyd, Dept of Statistics, | Trinity College, Dublin, | "COGITO, ERGO CHICO & ZEPPO" Ireland. | Tonio K. (mlloyd@maths.tcd.ie) |