Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!bloom-beacon!apple!oliveb!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga Subject: Re: Getting 1.5 MB on a standard 880K floppy without compression Keywords: Roomers Message-ID: <94323@sun.Eng.Sun.COM> Date: 16 Mar 89 18:16:15 GMT References: <3631@sugar.hackercorp.com> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 22 In article <3631@sugar.hackercorp.com> (Karl Lehenbauer) writes: >In the Roomers column of the March 1989 issue of Amazing Computing, the >Bandito says that certain game companies are getting 1.5 MB unformatted >on standard 880K floppies. >Can anyone verify if this is true and if so, explain how it works? If we consider that the "traditional" unformatted capacity of the standard 3.5" disk is 1MB, it would seem they were getting an exact 50% increase in space. And that would suggest that they had rewritten trackdisk.device to use RLL encoding rather than MFM encoding. This is entirely possible, unfortunately I can't think of any way right off hand you could decode the RLL bits with the blitter. This may be good or bad depending on how you look at it. It's good because the decoded buffer doesn't have to be in chip ram, it's bad because the CPU is doing all of the decoding and that could impact your floppy transfer rate. Check out the Western Digital Disk Controller Handbook for a description of how the bits lay in RLL mode. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.