Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!LOYVAX.BITNET!PGOETZ From: PGOETZ@LOYVAX.BITNET Newsgroups: comp.sys.apple Subject: Page flipping Message-ID: <8903141654.aa28044@SMOKE.BRL.MIL> Date: 14 Mar 89 19:17:00 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 13 Blink problems depend on the animation technique you use. If you have large figures (for ex, the walking man in Aztec which blinks), or if your program does a "erase all figures, then plot all figures in their new position" (large time gap), or if for some unknown reason you use Applesoft shape tables, you get screen blink. Page flipping helps, but on the ][+ it can cause the undesirable split effect when you flip while the raster beam is in the vertical middle of your character. Only on the ][e (and presumable ][c, ][gs) can you do page- flipping right, since it provides you with information on when the electron gun is doing a vertical blank (going back to start at the top again). Phil Goetz