Xref: utzoo comp.sys.ibm.pc:26245 rec.photo:4960 Path: utzoo!utgpu!watmath!onfcanim!dave From: dave@onfcanim.UUCP (Dave Martindale) Newsgroups: comp.sys.ibm.pc,rec.photo Subject: Re: Photographing PC Screens Message-ID: <17769@onfcanim.UUCP> Date: 15 Mar 89 01:29:13 GMT References: <3779@peora.ccur.com> <3939@kuhub.cc.ukans.edu> <7454@pyr.gatech.EDU> Reply-To: dave@onfcanim.UUCP (Dave Martindale) Followup-To: comp.sys.ibm.pc Distribution: na Organization: National Film Board / Office national du film, Montreal Lines: 16 In article <7454@pyr.gatech.EDU> curci@stat.fsu.edu (Ray Curci (scri)) writes: >Use the video screen >as your light source (no flash), and when you measure the light do it >from the camera's location because of the inverse square law will give you >misleading readings especially at close range. This is just plain wrong. You do need to fill the light meter's field of view with the image (so you aren't measuring the black area outside the screen), but other than that the distance just doesn't matter. The intensity of light from a particular point on the screen does fall off with the inverse-square law, but the area of the screen being measured increases as the square of the distance between the meter and the screen, so the two effects cancel out. This is the same reason that the correct exposure for an object does not depend on distance from the camera (unless you are doing macro photography).