Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ncar!ames!sgi!gavin@krypton.SGI.COM From: gavin@krypton.SGI.COM (Gavin Bell) Newsgroups: comp.sys.sgi Subject: Re: Video Playback on the GTX. Keywords: blast, cine, animation Message-ID: <28573@sgi.SGI.COM> Date: 14 Mar 89 03:55:37 GMT References: <8582@watcgl.waterloo.edu> Sender: daemon@sgi.SGI.COM Reply-To: gavin@krypton.UUCP (Gavin Bell) Distribution: comp Organization: Silicon Graphics, Inc., Mountain View, CA Lines: 10 That program is called 'blast', and it stored its images in main memory (I believe that demo needed at least 32 megabytes of real memory...) There are two other demos, 'cine' and 'cinebw', that store their images in frame buffer memory; they both take over the entire screen, while blast runs in its own window (cinebw handles black&white images, cine does full-color RGB images). --gavin (gavin@sgi.com) Disclaimer: I make just as many dumb little mistakes as anybody...