Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!think!husc6!sri-unix!ellis From: ellis@unix.SRI.COM (Michael Ellis) Newsgroups: comp.ai Subject: 1st person experience Message-ID: <29103@sri-unix.SRI.COM> Date: 30 Mar 89 05:34:04 GMT References: <4395@pt.cs.cmu.edu> <280003@hplchm.HP.COM> <2574@crete.cs.glasgow.ac.uk> <4278@xyzzy.UUCP> Reply-To: ellis@unix.sri.com (Michael Ellis) Organization: SRI, Menlo Park, CA. Lines: 81 > Wayne A. Throop >> Gilbert Cockton >The gain in doubting people that think Eliza understands >is that we don't cheapen what we mean by "understanding". The gain in >doubting that people that think the CR shows that the room/rules have no >understanding even in principle is that we don't arbitrarily anthopomorphize >what we will accept as an "understanding entity". One goal is indeed to make artifacts which can perform tasks that currently "require understanding". The success of this kind of research program is immune from CR considerations, just exactly as the success of chess computers is judged by the game they play and not whether they really think like us. But there is another question at hand, one which you refuse to even acknowledge, Wayne: Just what is the *human* thought process? What is that strange stuff (some of us call "understanding") that reveals itself to us in such an so incorrigibly first person fashion? In spite of the stunning success in computer chess technology, it has taught us practically nothing about how human chess players do it, and I fear that symbol crunching gadgets from the folks who make "Machines Who Think" will have a little else to add, no matter how operationally they might resemble you. IMHO, phenomenological introspectivity is something that absolutely must be explicitly designed into the artifact. It's got to have qualia. Feelings, pain, consciousness. These are the *explicanda*, they are what we (or at least some of us) hope to have accounted for. No phenomenology, no mind, no understanding. Just another toy doll that technicians from blighted backgrounds anthropomorphically project mind onto. >> If your AI systems "work", all well and good. But don't demand that >> people call black white in the process. If AI folk spent less time >> trying to redefine everyday language, people might trust them more. >This situation doesn't arise in the CR. In fact, the CR's premise is >that "people's intuition" from outside the room leads them to think >the room understands, and "people's intuition" once they've seen inside >the room leads them to think otherwise. Searle's premises here are that: An entity is conscious if and only if it is like something to be that entity. If you *are* the entity in question, your consciousness is the only one that can possibly be present: Same stuff, same consciousness. There is only one way to be the same thing. (This is my inferrence and not something I recall Searle saying, so I could be wrong). The systems response is equivalent to asserting: There is more than one way to be the entity in question. The same stuff "been in different ways" (first, qua intentional system, second, qua symbol cruncher) can give rise to distinctly different consciousnesses. There are different ways to be the same thing. Maybe the systems response is true. It's a wild leap of faith, as I've remarked before, which is not justified by any argument from its advocates. >So, we aren't asking to call >black white. We are asking whether black should be defined functionally >(in terms of the light it reflects) or structurally (in terms of which >pigments it is constructed of). There's a third possibility that you have either forgotten or overlooked, Wayne: Black is a qualitative experience that is revealed to us via direct 1st person experience. Just how do you deal with qualia functionally or structurally, Wayne? Am I correct in inferring that you think we must, for ideological reasons, ban qualia from the study of the mind? -michael