Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!uunet!snjsn1!bilbo!greg From: greg@bilbo (Greg Wageman) Newsgroups: comp.graphics Subject: Re: Computer Graphics & Entertainment Message-ID: <774@snjsn1.SJ.ATE.SLB.COM> Date: 27 Mar 89 22:32:54 GMT References: <1530@wpi.wpi.edu> Sender: news@SJ.ATE.SLB.COM Reply-To: greg@sj.ate.slb.com (Greg Wageman) Distribution: na Organization: Schlumberger ATE, San Jose, CA Lines: 32 In article <1530@wpi.wpi.edu> dseah@wpi.wpi.edu (David I Seah) writes: >Someone once told me that George Lucas would never do another Star Wars until >he could have computer animate realistic-looking starships. When I watch the >beginning of Star Trek The Next Generation (with the whizzing planets), I >thought that the whole thing was computer generated. Is this true? Are the >vessels used in the series also computer generated? The solar system graphics are indeed computer-generated; look for the lighting error on Saturn. According to an article in "Cinefex", they originally intended to computer-model the Enterprise, too, but quickly realized that they didn't have time to generate a detailed-enough computer model that would look realistic, but render fast enough to meet production deadlines. Consequently, they use a model for the Enterprise. All of the "optical" compositing for the show is done digitally, by the way, so that they get essentially first-generation quality no matter how complex a composite is required (and without matte lines). Longish .signature follows. Skip now, or don't complain! Greg Wageman DOMAIN: greg@sj.ate.slb.com Schlumberger Technologies UUCP: ...!uunet!sjsca4!greg 1601 Technology Drive BIX: gwage San Jose, CA 95110-1397 CIS: 74016,352 (408) 437-5198 GEnie: G.WAGEMAN ------------------ There is only one "r" in "pejorative" ------------------ Opinions expressed herein are solely the responsibility of the author. (And the author wouldn't have it any other way.)