Xref: utzoo rec.games.moria:2463 comp.sys.amiga:31260 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!elroy!cit-vax!tybalt.caltech.edu!jjfeiler From: jjfeiler@tybalt.caltech.edu (John J. Feiler) Newsgroups: rec.games.moria,comp.sys.amiga Subject: Re: Amiga Moria 3.0 Summary: A giveaway game..... Keywords: some comments(TINAR) Message-ID: <10159@cit-vax.Caltech.Edu> Date: 27 Mar 89 18:16:37 GMT References: <11385@ut-emx.UUCP> Sender: news@cit-vax.Caltech.Edu Reply-To: jjfeiler@tybalt.caltech.edu.UUCP (John J. Feiler) Organization: California Institute of Technology Lines: 28 I also managed to kill the Big "B" in amigaMoria just last week. Surprisingly easy, but I suspect it was due to a bug. I found a ring of Slaying, which inexplicable appeared to work like a ring of speed +7. I found it at about 1600 ft, and after I found It, I just charged down as deep as I could. After I found a Holy Defender Dagger , which I had 5 attacks/round with, I could deal with just about anything. I don't think that the game was challenging at all after I found the ring. I killed several Greedy Lavender Leprechauns, Ancient MultiHued Dragons, etc. without any trouble. I later found several other rings of slaying, and while wearing two, I had ten turns for every one the Balrog had, and with the HD Dagger, that's 50 attacks for every one the Balrog could mount. Other than this, The port is really well done. There are a few other bugs, such as not saving the random number seeds correctly, so the town constantly rearranges and the woods, metals, and colors of wands, etc. change, and I did manage to get the game to hang once or twice (I think it was my fault), but still very nicely done. Now I can get back to work..... ============== John Feiler "Life's like a jigsaw, you get the 709 Locust #7 straight bits, but there's something Pasadena, CA 91101 missing in the middle..." jjfeiler@tybalt.caltech.edu -- XTC What's the difference between a duck? ==============