Xref: utzoo rec.games.video:2287 comp.sys.amiga:31423 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!husc6!bbn!oberon!nunki.usc.edu!castor.usc.edu!rjung From: rjung@castor.usc.edu (Robert allen Jung) Newsgroups: rec.games.video,comp.sys.amiga Subject: Amiga origins (was Re: Stargate and other rare 2600 games) Message-ID: <3312@nunki.usc.edu> Date: 31 Mar 89 03:43:26 GMT References: <2113@iitmax.IIT.EDU> <9930@bloom-beacon.MIT.EDU> <474@ultb.UUCP> <478@ultb.UUCP> <2483@puff.cs.wisc.edu> Sender: news@nunki.usc.edu Reply-To: rjung@castor.usc.edu (Robert allen Jung) Organization: O-Mayer V BBS, Los Angeles, CA (213) 732-0229 Lines: 26 In article <2483@puff.cs.wisc.edu> russell@uhura.CS.WISC.EDU (Russ Perry) writes: > [Much stuff deleted about old Atari 2600 games] > >In addition, check out the Supercharger which had extra RAM in the cart and >allowed tapes to be loaded in sections to increase the memory even more. >Amiga (not related to Commodore except possibly that they designed the thing >and sold it to CBM -- is this true anyone?) was supposed to have a similar >system out, but I don't think it made it beyond CES. That's right. The original purpose of Amiga the company (Amiga Inc.?) was to make joysticks and similar controllers for home video/computer systems. Pretty tacky equipment -- I used one once, and never returned to it again. I'm not sure, but I think the money they made from those 'sticks went to the development of the Amiga computer (no wonder it acts like a cheap piece of plastic B-) )... --R.J. B-) IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII "Dispatch, this is 504, suspect in sight." "Alright, buddy, PULL OVER!" Disclaimer: I wrote this -- Want to make something of it? Moral: This message is only offensive if the reader has problems. IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII