Xref: utzoo rec.games.video:2296 comp.sys.amiga:31431 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!purdue!mentor.cc.purdue.edu!akg From: akg@mentor.cc.purdue.edu (Mike Hughey) Newsgroups: rec.games.video,comp.sys.amiga Subject: Re: Amiga Message-ID: <2075@mentor.cc.purdue.edu> Date: 31 Mar 89 16:04:12 GMT Reply-To: akg@mentor.cc.purdue.edu (Mike Hughey) Organization: Purdue University Lines: 23 In <3312@nunki.usc.edu> rjung@castor.usc.edu (Robert allen Jung) writes: >I'm not sure, but I think the money they made from those 'sticks went to the >development of the Amiga computer (no wonder it acts like a cheap piece of >plastic B-) )... Yeah, but you wouldn't be saying that if you were playing Space Harrier on the Amiga (like I usually am). I don't believe it - despite Sega's usual policy of releasing inferior versions of their games for non-Sega machines, they finally came up with a winner for the Amiga (by accident, no doubt). In my humble opinion, Space Harrier for the Amiga is BETTER than in the arcades! Admittedly, on some objects, the detail is inferior, and a couple of monsters were left out, but a couple of others were added, and some detail on some of the objects is actually superior! Also, the sky is a beautiful multi-hued color which is simply much more beautiful than in the arcades. But probably the main thing which makes this game one of the all-time winners for any machine is - the thing's so blindingly fast! Much faster than the arcades; this thing's almost as fast as Afterburner! I tried playing Space Harrier in the arcades recently, and I felt like I was playing in slow motion. In short, any of you that have Amigas out there and like Sega's 3-D rush-at-you kind of games, BUY THIS GAME!!! Mike Hughey (excuse me, I have to go back to playing Space Harrier)