Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!iuvax!rutgers!apple!oliveb!amiga!cbmvax!jesup From: jesup@cbmvax.UUCP (Randell Jesup) Newsgroups: comp.sys.amiga.tech Subject: Re: Floppy speed. Message-ID: <6407@cbmvax.UUCP> Date: 28 Mar 89 19:38:46 GMT References: <9853@polyslo.CalPoly.EDU> <67@microsoft.UUCP> Reply-To: jesup@cbmvax.UUCP (Randell Jesup) Distribution: na Organization: Commodore Technology, West Chester, PA Lines: 26 In article <67@microsoft.UUCP> w-colinp@microsoft.uucp (Colin Plumb) writes: >cknight@polyslo.CalPoly.EDU (King Claudius) wrote: >> What is the speed of the standard 3.5" Amiga drive in bytes per second? >> >Assuming both spin at 300 RPM, both take 0.2 seconds to read a track. >Because the Atari puts 9x512=4608 bytes on a track, that's 23040 bytes >per second. The Amiga puts 11x512=5632 bytes on a track (11x(512+16)=5808 >bytes if you cheat a bit), you get 28160 (29040) bytes per second. > >I am assuming the Arari is smart enough to start reading whole tracks >with the first sector it finds, instead of waiting for sector 1. If >it isn't, reduce that figure by 1/3 (to 15360 bytes/sec) to allow for >the additional 1/2 track (0.1 sec) average latency. The Amiga never >waits to start reading. Actually trackdisk overhead comes into play here. Trackdisk throughput is about 21-22K/sec including decode, checksum, and transfer to the users buffer for large reads. Overhead should be cut for 1.4, but don't forget filesystem gets in there too, and there isn't a lot of overhead. Most of the time the disk is actually spinning or moving the heads. Even cutting overhead in half will only add 10% or so to the transfer rate. -- Randell Jesup, Commodore Engineering {uunet|rutgers|allegra}!cbmvax!jesup