Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!sharkey!atanasoff!deimos.cis.ksu.edu!cveg!hcx!jms From: jms@hcx.uucp (Michael Stanley) Newsgroups: comp.sys.ibm.pc Subject: Re: Leisure Suit Larry Message-ID: <2159@cveg.uucp> Date: 1 Apr 89 23:20:09 GMT References: <746@infovax.lan.informatik.tu-muenchen.dbp.de> <293@greek.UUCP> Sender: netnews@cveg.uucp Organization: College of Engineering, University of Arkansas, Fayetteville Lines: 9 Why do you think the game would have the girl run away from her desk? Why would getting the girl to leave the desk be important? Maybe something about the desk is important, and the girl was just in the way... These are the kind of questions you need to be asking yourself. You need to try to second guess the game. Hope this helps... Michael Stanley (...!uunet!harris.cis.ksu.edu!jms@hcx)