Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!uunet!portal!cup.portal.com!dan-hankins From: dan-hankins@cup.portal.com (Daniel B Hankins) Newsgroups: comp.ai Subject: Re: Question on Chinese Room Argument Message-ID: <16875@cup.portal.com> Date: 8 Apr 89 20:12:23 GMT References: <10992@bcsaic.UUCP> Organization: The Portal System (TM) Lines: 67 In article <448@esosun.UUCP> jackson@freyja.css.gov (Jerry Jackson) writes: >Some people seem to misunderstand why "pain", for instance, is considered >to be problematic for machine intelligence. A common point of view I have >seen on the net goes something like this: > > The computer has sensors that determine when it is damaged or likely > to be damaged. These send a signal to the central processor which > takes appropriate action.. (like saying "Ouch!" :-). > >This hardly explains pain! The signal in question fulfills the same >functional role as a signal in the human nervous system.. i.e. indicating >a hazard to the body. The only thing missing is the *pain*! To use an >example I have used before, ask yourself why you take aspirin for a >headache. I claim it is not because you contemplate the fact that a signal >is travelling through your body and you wish it would stop. You take the >aspirin because your head *hurts*. The functionalist model would map a >pain signal to some quantity stored in memory somewhere... Does it really >make sense to imagine: > > X := 402; -- OW! OW! 402, ohmigod!... X := 120; WHEW!.. thanks! > >I can imagine a system outputting this text when the quantity X changes, >but I can't honestly imagine it actually being in pain.. Can you? No, I can't. However, the reason is not because the computer is incapable of being in pain, but rather because it's running the wrong kind of program. The right kind of program will *not* have prolog rules saying things like 'if damage signal, then make pain utterance'. That's far too high an abstraction level for this sort of behavior. What is pain? Introspection tells me that it is an excess of sensations of various types accompanied by involuntary contraction of muscles in the vicinity of the sensation. From a biological point of view, it is a stronger than normal signal on neural paths that lead to what is called the 'pain center' in the brain. Two things happen as a result of this signal: 1. Genetically built-in neural pathways from the pain-signal neurons to nearby motor neurons are stimulated by the signal, causing muscles to contract and pull the affected member away from the stimulus. 2. The signal stimulates the pain center in the brain, causing it to release neuroinhibitors. These chemicals decrease the conductivity of recently used neural pathways in the brain - essentially a "don't do that again" effect. This can be precisely emulated in connectionist programs. When presented with certain stimuli, the affected emulated neurons stimulate the system's pain center and cause recently used pathways to decrease in conductivity. The automatic withdrawal reaction can also be programmed in. The organism will then avoid painful stimuli and behavior leading to that stimulus. If its complexity is on the same order as that of the human brain, one would expect that it would respond to questions like, "Does it hurt when I do _this_" with an emphatic "Yes, quit it!" If I were asked (for even the simpler connectionist system) if I can honestly imagine it being in pain, I can answer, "Yes." Dan Hankins Primus Illuminatus Sphere of Chaos