Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!batcomputer!sun.soe.clarkson.edu!spam From: spam@sun.soe!clutx.clarkson.edu (Roger Gonzalez,,,) Newsgroups: comp.ai.neural-nets Subject: Re: Training Message-ID: <2771@sun.soe.clarkson.edu> Date: 3 Apr 89 21:29:15 GMT Sender: news@sun.soe.clarkson.edu Reply-To: spam@clutx.clarkson.edu Lines: 42 Let me restate my question on training in a slightly different way. Since I'm an undergraduate doing research in NN and I can get away with it, my "problem" is not one of much importance or practicality. Here it is: There is a small organism in my pseudo-universe that has a life that consists mainly of swimming up or down, eating things, and dodging annoying predators that nibble at it. The shallow waters are safe, but all the food (and predators) are down deeper. There are other stimuli as well, but these will suffice to give you the gist of what I'm playing with. Lets assume that our friend is in deep water (literally) and a predator is munching on him. (It's never fatal, but the "pain" and "fear" inputs are bothering it.) The correct solution to get out of this state is to swim up. However, I don't want to have to tell it this. The solution that I'm playing with right now (suggested to me via mail) is something I'm told is called "weakly supervised learning". I haven't implemented much of this solution yet, so I don't know how well it will work. The basic (and obvious) method seems to be to negatively affect any attempt that didn't get it out of the undesireable state. I can't believe I didn't think of this on my own. Any other suggestions? - Roger ++ Roger Gonzalez ++ spam@clutx.clarkson.edu ++ Clarkson University ++ "Just like I've always said; there's nothing an agnostic can't do if he's not sure he believes in anything or not!" - Monty Python