Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!uunet!mcvax!ukc!warwick!mdh From: mdh@cs.warwick.ac.uk (Mark Holroyd) Newsgroups: comp.sys.amiga Subject: Re: Star Wars and Falcon Message-ID: <1689@ubu.warwick.UUCP> Date: 8 Apr 89 04:04:42 GMT Sender: news@warwick.UUCP Distribution: comp Organization: Computer Science, Warwick University, UK Lines: 25 Yippee - I am not going mad. Having had Star Wars for the past yr. at least I was starting to worry that maybe a new game of the same name had appeared on the market. For those of you not yet priviledged enuf to have a copy don`t worry - I don`t think its really that good anyway. It does knack-up your mouse a lot since you have to press the button quite a lot and quickly too. You can always use the joystick but that isn`t half as responsive as the mouse nor is it possible to control your craft with the same degree of accuracy - necessary for the trenches at times ! The speech is the best part of the game in my opinion - you can even hear the background music at times such as when you are told : "Great shot kid ! That was one in a million !" and also with "Use the force Luke." Isn`t digitisation such fun ! On the subject of F16 Falcon ( yes I`ve brought it up again ! ), I phoned Mirrorsoft in England and was told that to play multiplayer mode both machines need 1 Meg although on the Atari ST version there was sufficient spare to survive on 1/2 Meg. Is this the same elsewhere ? Thanks in advance, Mark.