Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!decwrl!decvax!savax!thompson From: thompson@savax.UUCP (thompson mark) Newsgroups: comp.sys.amiga.tech Subject: Re: New stuff Keywords: 680x0's and computers in general Message-ID: <865@savax.UUCP> Date: 13 Apr 89 19:26:04 GMT References: <2017.AA2017@panchax> <846@savax.UUCP> <1619@dretor.dciem.dnd.ca> Reply-To: thompson@savax.UUCP (thompson mark) Organization: Disturbing Products Inc. Lines: 26 In article <1619@dretor.dciem.dnd.ca> king@dretor.dciem.dnd.ca (Stephen King) writes: >In article <846@savax.UUCP> thompson@savax.UUCP (thompson mark) writes: >>Somewhat impressive, but why settle for less. The Intel 80860 (N-10) will >>absolutely blow the doors off the Weitek part and just about anything else. >>It is a 64 bit RISC processor with an internal FPU capable of 80 MFLOPS or >>120 MOPS (millions of operations per second). [...] > >Excuse me if this seems like a foolish question, but how do they get >120 MOPS with a (maximum) 50MHz clock speed? I could understand an >instruction executed on both the rising and falling edges of the clock, but >that is still less than 120 MOPS. > >/* the opinions herein may be flawed, but then they are only mine */ >-- > ...!utzoo!dretor!king or king%dretor@zorac.dciem.dnd.ca Not foolish at all. Actually, the 120 MOPS is achieved on the 40MHz part by simultaneously executing a floating point add, floating point multiply, and an integer ALU operation in a single clock cycle. This doesn't even include whatever operation the graphics block is performing. Consequently, the 50 MHz part can attain 150 MOPS. -------------------------------------------------------------------------- | Mark Thompson | | decvax!savax!thompson Designing high performance graphics | | (603)885-9583 silicon today for a better tomorrow. | --------------------------------------------------------------------------