Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!agate!web-3d.berkeley.edu!labc-3dc From: labc-3dc@web-3d.berkeley.edu (Andy McFadden) Newsgroups: comp.sys.apple Subject: Paddles (was Re: Trouble with...) Summary: ha Message-ID: <22922@agate.BERKELEY.EDU> Date: 11 Apr 89 19:24:44 GMT References: <3038@m2-net.UUCP> <4012@microsoft.UUCP> Sender: usenet@agate.BERKELEY.EDU Organization: University of California, Berkeley Lines: 19 In article <4012@microsoft.UUCP> brianw@microsoft.UUCP (Brian Willoughby) writes: [...] >The only sad thing is that no software company (that I know of, ed.) ever wrote >anything to take advantage of any of these "non-standard" extras. I've often >wondered what a dual joystick version of video games would be like! A couple of things have been written, usually by the same companies that make two-joystick adapters... I'm a little surprised that the two-joystick concept never really caught on. I remember somebody from Electronic Arts (Trip Hawkins?) being interviewed by Softline magazine a few years back... the guy said his favorite machine to design programs for was the Atari, because of the greater multi-user interaction (the Atari came equipped with two joysticks). >Brian Willoughby microsoft!brianw@uunet.UU.NET -- fadden@cory.berkeley.edu (Andy McFadden) ...!ucbvax!cory!fadden labc-3dc@widow.berkeley.edu