Xref: utzoo comp.sys.mac.programmer:5392 comp.sys.mac:29601 Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!ucbvax!dewey.soe.berkeley.edu!oster From: oster@dewey.soe.berkeley.edu (David Phillip Oster) Newsgroups: comp.sys.mac.programmer,comp.sys.mac Subject: Re: Graf3D and Color??? Keywords: MultiFinder Message-ID: <28702@ucbvax.BERKELEY.EDU> Date: 6 Apr 89 00:57:39 GMT References: <1562@neoucom.UUCP> <28689@ucbvax.BERKELEY.EDU> <6207@sdcsvax.UCSD.Edu> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: oster@dewey.soe.berkeley.edu.UUCP (David Phillip Oster) Organization: School of Education, UC-Berkeley Lines: 10 In article <6207@sdcsvax.UCSD.Edu> riley@beowulf.UCSD.EDU (Chris Riley) writes: >Does anyone know if the graf3d library supports color on color machines? The Graf3d library just does the math to support LineTo3() and MoveTo3(): it runs 3-d points through a viewing transform and generates appropriate LineTo() and MoveTo() commands. If you've made thePort be a color port, and set the forecolor and backcolor appropriately, it will draw in color. I submitted source for drawing "the teapot" on the mac, (3d B-splines!) to Mactutor over a year ago. If my pixmap CopyBits()ing code posting goes through, I'll post that program also.