Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!ucsfcgl!pixar!fishkin From: fishkin@pixar.UUCP (Ken Fishkin) Newsgroups: comp.graphics Subject: Re: Looking for simple fill algorithm Message-ID: <4295@pixar.UUCP> Date: 24 Apr 89 17:33:56 GMT References: <4344@tekgen.BV.TEK.COM> Reply-To: fishkin@pixar.UUCP (Ken Fishkin) Organization: Pixar -- Marin County, California Lines: 15 Seems I send this out every few months. The fill algorithms alluded to are extremely ineffecient. Allow me to recommend: Marc S. Levoy, "Area Flooding Algorithms". Presented at SIGGRAPH '82 2-D Animation Tutorial. Uri Shani, "Filling Regions in Binary Raster Images: A Graph-Theoretic Approach", pp. 321-327, SIGGRAPH '80. Alvy Ray Smith, "Tint Fill", pp. 276-283, SIGGRAPH '79. Alvy Ray Smith, "Fill Tutorial Notes", presented at '82 SIGGRAPH 2-D Animation Tutorial. Ken Fishkin, "An Analysis and Algorithm for Filling Propogation", pp. 203-212, Graphics Interface '85. -- Ken Fishkin ...ucbvax!pixar!fishkin