Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!ncar!ico!ism780c!haddock!suitti From: suitti@haddock.ima.isc.com (Stephen Uitti) Newsgroups: comp.sys.mac Subject: Re: Life After Death of MacPaint Message-ID: <12784@haddock.ima.isc.com> Date: 25 Apr 89 18:31:27 GMT References: <23492@agate.BERKELEY.EDU> <9958@claris.com> Reply-To: suitti@haddock.ima.isc.com (Stephen Uitti) Organization: Interactive Systems, Boston Lines: 54 >> GOOD NEWS: MacPaint isn't dead, it's just taking on a new form. >> BAD NEWS: Swiss-Army-Knife software that tries to be all things to all >> people is often hard to use and confusing for the beginner. >> MacPaint 2.0 is harder for little kids to use than the original >> version. The original, elegant MacPaint is, in a sense, >> already dead. Isn't the paint stuff in Hypercard essentially MacPaint, with few or no frills? Sure, Hypercard is the BeAllAndEndAllOfSwissArmyKnife software, and i didn't know how to get it to do painting right away, but... >> FIX: All complicated applications should have a "beginner mode" with >> fewer accessible features. We've already seen this in some >> applications. uSoft Word 3.xx has "short menus". I'm not sure if this is the kind of thing you are talking about. I find that they don't really help. I don't learn anything new if i don't see the entries & play. >For a look at what Yogen's talking about, take a look at the graphics module >of AppleWorks GS. It's both a paint program and a draw program. At the >same time, not in separate layers, not with bitmap "objects". The integration >isn't seamless, but it closer than any program on the Mac. It's also a >first attempt at a program of its kind. I have Canvas 2.0. It does paint & draw. It does bitmap objects. It is seemless in that any tool that could possibly be used for both a draw object and a paint object can be used for either. Objects can be converted. Bitmaps can be of various resolutions, even in the same document. Canvas gives the user plenty of control over everything. I don't see how you'd do that without "bitmap objects". I'd have to look at it. Canvas has layers, but unlike SuperPaint 1.x (i haven't played with the new one enough), the layers are just layers - a real handy extension. One layer can be grayed while you trace over it in another layer, etc. Canvas has infinite options, infinite capability. It doesn't take long to do simple things. It takes awhile (and you may want to get hints from the manuals) to do more complex things. If i thought a paint/draw program should be able to do something, Canvas has been able to do it. Canvas is big, and having at least 2 MB of RAM in your box helps alot. Canvas, uSoft Word, Hypercard, and other big programs are not for everyone. It seems that there should be a market for tiny programs, such as the original MacPaint, especially if they can be sold for real cheap. There are probably people out there who would buy MacPaint for $15, (or even a small color version, such as a Kiddie Color Paint that didn't require the user to set the screen to 4 bit color...), who don't need or want the $300 SwissArmy version. Stephen.