Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!agate!helios.ee.lbl.gov!nosc!ucsd!nprdc!malloy From: malloy@nprdc.arpa (Sean Malloy) Newsgroups: comp.graphics Subject: Re: Fractals Demo Message-ID: <1876@skinner.nprdc.arpa> Date: 4 May 89 20:49:50 GMT References: <12725@pasteur.Berkeley.EDU> <20@steven.COM> <11@amcom.UUCP> <1472@cunixc.cc.columbia.edu> <1858@skinner.nprdc.arpa> Reply-To: malloy@nprdc.arpa (Sean Malloy) Distribution: na Organization: Navy Personnel R&D Center, San Diego Lines: 26 In article <1858@skinner.nprdc.arpa> I wrote: >In article <12725@pasteur.Berkeley.EDU>, dunross@petrus.berkeley.edu (Ian Dunross) writes: >> I'm looking for a sample C program that will generate 3-D fractal >> surfaces. Ideally, it should run under X (X10 or X11), but any >> sort of implementation will do. > >Finally managing to find where I hid it, <. . .> >The code is derived from a BASIC program published in a PC-oriented >magazine a number of years ago; unfortunately, I don't recall the name >of the magazine. Close, but not quite. PC-oriented in the sense of PC being "Personal Computer, not the IBM PC. The magazine was Creative Computing, the July 1985 issue: "3D Fractals", by Michiel van de Panne. The program gave BASIC listings for a TRS-80 Model I/III/4 with CGP-115 plotter, a Macintosh, and an Apple II. The author credits the technique to an article in the September 1984 issue of Scientific American, who in turn credit it to Benoit Mandelbrot. Sean Malloy | "The proton absorbs a photon Navy Personnel Research & Development Center | and emits two morons, a San Diego, CA 92152-6800 | lepton, a boson, and a malloy@nprdc.navy.mil | boson's mate. Why did I ever | take high-energy physics?"