Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!pasteur!faerie.Berkeley.EDU!aoki From: aoki@faerie.Berkeley.EDU (Paul M. Aoki) Newsgroups: comp.graphics Subject: Re: Fractals Demo Message-ID: <13458@pasteur.Berkeley.EDU> Date: 8 May 89 21:03:14 GMT References: <12725@pasteur.Berkeley.EDU> <20@steven.COM> <11@amcom.UUCP> <1472@cunixc.cc.columbia.edu> <8657@boulder.Colorado.EDU> Sender: news@pasteur.Berkeley.EDU Reply-To: aoki@faerie.Berkeley.EDU (Paul M. Aoki) Distribution: na Organization: Postgres Research Group, UC Berkeley Lines: 28 In article <8657@boulder.Colorado.EDU> paulc@boulder.Colorado.EDU (Paul Connally) writes: >In article <1472@cunixc.cc.columbia.edu> tim@cunixc.cc.columbia.edu (Timothy Jones) writes: >>In article <11@amcom.UUCP> loren@amcom.mn.org (loren cahlander) writes: >>> In article <20@steven.COM> fawcett@steven.COM (fawcett) writes: >>> >In article <12725@pasteur.Berkeley.EDU>, dunross@petrus.berkeley.edu (Ian Dunross) writes: >>> >> I'm looking for a sample C program that will generate 3-D fractal >>> >> surfaces. Ideally, it should run under X (X10 or X11), but any >>> >> sort of implementation will do. >>> >I would like a copy of something like this also. >>> I would also like a copy of this. >Me too! Send mail to netlib@mcs.anl.gov with subject send haines from graphics To quote from the introduction: | This software is meant to act as a set of basic test images for ray tracing | and hidden surface algorithms. The programs generate databases of objects | which are fairly familiar and "standard" to the graphics community, such as a | fractal mountain, a tree, a recursively built tetrahedral structure, etc. It's about 90K of goop. Enjoy. -- Paul M. Aoki aoki@postgres.Berkeley.EDU ...!ucbvax!aoki CS Division, Dept. of EECS // UCB // Berkeley, CA 94720 (415) 642-1863 "Not to worry, Mr. Goldin! We're *never* reluctant!"