Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ukma!rutgers!aramis.rutgers.edu!athos.rutgers.edu!palmieri From: palmieri@athos.rutgers.edu (Amigo) Newsgroups: comp.sources.games.bugs Subject: Re: Bug in G. Bloodshed. Message-ID: Date: 29 Apr 89 21:16:06 GMT References: <8904292023.AA18829@gallux.gallaudet.edu> Organization: Rutgers Univ., New Brunswick, N.J. Lines: 21 In article <8904292023.AA18829@gallux.gallaudet.edu> 11tstark@GALLUX.GALLAUDET.EDU (Timothy Stark) writes: > I tried to compile this game called G. Bloodshed from > comp.sources.games archive but it caught many errors in compiling. > In scrap.c: compiler error: no table entry for op REG at line 94. I had a similar error in compilation...it turns out that in the Makefile there is an attempt to speed up compilation by using the -pipe switch to cc (it is in the variable CFLAGS). This causes cc to use pipes instead of temporary files, thus getting some of the code generated by the assembler (or optimizer first) while cc is still translating. I took this out, and the compilation worked without a hitch...try it out. -- Tom Palmieri `Amigo' =============================== Mail Addresses ================================ UUCP: {backbone}!rutgers!aramis.rutgers.edu!palmieri Internet: palmieri@aramis.rutgers.edu ===============================================================================