Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uflorida!rex!dennison From: dennison@rex.cs.tulane.edu (Theodore Dennison) Newsgroups: comp.sys.amiga Subject: Re: Lords of the Rising Sun Message-ID: <801@rex.cs.tulane.edu> Date: 7 May 89 22:58:38 GMT References: <1709@ur-cc.UUCP> Reply-To: dennison@rex.UUCP (Theodore Dennison) Distribution: comp.sys.amiga,rec.games.misc Organization: Computer Science Dept., Tulane Univ., New Orleans, LA Lines: 19 Summary: Expires: Sender: Followup-To: Keywords: In article <1709@ur-cc.UUCP> bhua_cif@uhura.cc.rochester.edu (Bobby Huang) writes: > >I just bought Lords of the Rising Sun from Cinemaware. It is truly an amazing >game. However, the manual leaves something to be desired. Are there people >out there who have figured out how to siege a castle and to do combat in the >battle field? Please e-mail. I recommend this game for those who love war, >board, and modest action game. I saw this last time I was in the store and it looked great, but I passed on it in favor of a game based on Tolken called "War In Middle Earth". Could someone tell me what Lords' is like when actualy played? War' has very impressive graphics and digitized sounds, and is a quite enjoyable blend of adventure and wargame. Battles between people (and not armies) can be "viewed" on the ground level. Very impressive. It is a bit glitchy, though. From what I can tell, it is a very faithful following of the Lord of the Rings trilogy. I have found only 2 diferences so far. However, there are many diffenent approcahes to winning available. T.E.D.