Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!ames!oliveb!tymix!antares!doctor!jms From: jms@doctor.Tymnet.COM (Joe Smith) Newsgroups: comp.sys.amiga.tech Subject: Blanking attached sprites Summary: Dmouse doesn't understand 15-color pointers Keywords: pointer sprite attached screen blank Message-ID: <107@doctor.Tymnet.COM> Date: 6 May 89 00:38:05 GMT Reply-To: jms@doctor.Tymnet.COM (Joe Smith) Organization: McDonnell Douglas Field Service Co, San Jose CA Lines: 14 At the April BADGE meeting, someone was running a program the made the workbench pointer be an Amiga check in 15 colors that cycled. This looked really neat, except that after a few seconds of inactivity, it would change to only 3 colors cycling. And after a few minutes, it would be a black-and-white pointer cycling on a black screen. It got quite a laugh when people realized what was going on. It seems that Dmouse was not expecting the pointer to be created from 2 attached sprites, and did not turn off DMA on the 2nd sprite. Matt, do you have a newer version of Dmouse ready yet? -- Joe Smith (408)922-6220 | jms@antares.Tymnet.COM or jms@tymix.Tymnet.COM McDonnell Douglas FSCO | UUCP: ...!{ames,pyramid}!oliveb!tymix!antares!jms PO Box 49019, MS-D21 | PDP-10:JMS@F74.Tymnet.COM CA license plate:"POPJ P," San Jose, CA 95161-9019 | narrator.device: "I didn't say that, my Amiga did!"