Path: utzoo!censor!becker!douglee From: douglee@becker.UUCP (Doug Lee) Newsgroups: comp.sys.amiga.tech Subject: Re: Color compression routines (4096 to 256) wanted. Keywords: HAM, 256 color, Amiga, Sun Message-ID: <483@becker.UUCP> Date: 6 May 89 20:37:46 GMT References: <33747@kilowatt.uucp> <3404@ihlpm.ATT.COM> <33761@kilowatt.uucp> <254@xdos.UUCP> <482@becker.UUCP> Reply-To: douglee@becker.UUCP (Doug Lee) Organization: G. T. S., Toronto, Ontario Lines: 27 In article <482@becker.UUCP> bdb@becker.UUCP (Bruce Becker) writes: >In article <254@xdos.UUCP> doug@xdos.UUCP (Doug Merritt) writes: >|In article <3404@ihlpm.ATT.COM> jmdavis@ihlpm.ATT.COM (Davis) writes: >|>Second, I wouldn't weigh BLUE as heavily as I would RED and >|>GREEN. BLUE is harder for humans to see. >| >|This amounts to gamma correction, doesn't it? > > Nope. I can't stand just a simple Nope without an explaination:-). Gamma correction is nonlinear amplification applied to the video signal's amplitude to compensate for the fact that television picture tubes are nonlinear EG: twice as much video level doesn't make the picture twice as bright. Correction for this is always applied in TV cameras (Commercial ones, I don't know about the cheap home ones). The ratio between R G and B signals when mixed to produce monochrome is something else entirely. The ratio is something like 11% Blue, 59% Green and the rest Red. These are not necessarily the CORRECT figures as I don't have them right here. If anyone really needs to know, I can look it up later. <<>> > >-- > __ Bruce Becker Toronto, Ont. >w \cc/ Internet: bdb@becker.UUCP, bruce@gpu.utcs.toronto.edu > `/v/-e BitNet: BECKER@HUMBER.BITNET >_< >_ "Where is Newton Minow now that we need him?" - T. S. Eliot