Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ukma!xanth!nic.MR.NET!umn-d-ub!gandreas From: gandreas@umn-d-ub.D.UMN.EDU (Glenn Andreas) Newsgroups: comp.sys.mac Subject: Re: Moebius patch (deprotection) Message-ID: <1049@umn-d-ub.D.UMN.EDU> Date: 5 May 89 16:16:39 GMT References: Reply-To: gandreas@ub.d.umn.edu.UUCP (Glenn Andreas) Organization: University of Minnesota, Duluth Lines: 33 In article wb1j+@andrew.cmu.edu (William M. Bumgarner) writes: >> software publishers loose significant portion of sales due to piracy > >I would have to disagree with this; I know of far more people who will simply >refuse to buy a package that is copy protected-- no matter how high of quality >it is. > >I am one of them, but in the case of Moebius, I will keep it around because >I think I was able to make my point by dealing with company... They know >their software's copy protection is costing them sales. >b.bum >wb1j+@andrew.cmu.edu This is somewhat ironic since about two-three weeks ago, a friend of mine was looking for a new game to buy. I had seen several good comments about Moebius, so we went up to the local software place and asked to see it. The person there slapped it into an SE (I forget which of the two internal drives), turned it on, it loaded for a while, displayed a start up screen, and then bombed with a sad mac. Since he had a SE/x, he figured that if it didn't work on the regular SE, it wouldn't work on his, so he didn't buy it. Now maybe there was just something wrong with that one disk, but it sounds like it was simply placed into the wrong drive and the copy-protection system killed it. So, here is one case where the copy-protection of Moebius cost a sale. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= = "Whether you like it, or don't like it, sit | - gandreas@ub.d.umn.edu - = = back and take a look at it, because it's the | Glenn Andreas = = best going today! WOOOOoooo!" - Ric Flair | = =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=