Path: utzoo!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!rutgers!aramis.rutgers.edu!topaz.rutgers.edu!sofmac From: sofmac@topaz.rutgers.edu (Sofus) Newsgroups: comp.graphics Subject: fast 3D algorithms Keywords: no trig functions Message-ID: Date: 12 May 89 00:02:02 GMT Organization: Rutgers Univ., New Brunswick, N.J. Lines: 10 I m trying to make a fast procedure in graphics to simulate 3D. My algorithms consists of sin & cos, but they are too slow. If anybody knows of any fast 3D algorithms, I would be really happy if they would mail me them. I'm looking especially for algorithms that don't use any kind of trig functions like sin, cos, tan, etc. Any help in this area would be deeply appreciated. Sofus Macskassy Sofmac@Topaz.Rutgers.Edu