Path: utzoo!attcan!uunet!lll-winken!indri!uflorida!gatech!emory!dtscp1!joel From: joel@dtscp1.UUCP (Joel Rives) Newsgroups: comp.sources.games.bugs Subject: Re: How do you Play G/B? Message-ID: <683@dtscp1.UUCP> Date: 11 May 89 15:09:14 GMT References: <404@ohstpy.mps.ohio-state.edu> Reply-To: joel@dtscp1.UUCP (Joel Rives) Organization: Digital Transmission Systems (a subsidiary of DCA), Duluth, GA Lines: 19 In article <404@ohstpy.mps.ohio-state.edu> vancleef@ohstpy.mps.ohio-state.edu writes: >A miracle, I got Galactic Bloodshead setup with no problems at all >(considering I am an infant to Unix, this is commendable) - however, >I have one question... HOW DO YOU PLAY THE THING? It sounds to me as if you haven't started the GB_daemon. In the Makefile I received with the source, the compilation of this daemon was commented out. This may be your case also. In any case, once the GB_daemon program is compiled you can start it from the Makefile (maybe :-) or just look in the make file under the rule for "start:" and do something similar. This daemon wakes up every onece in awhile and checks to see if it's time to update the game (Initially, the default amount of time for the game cycle is 3 hours. There is a parameter in tweakables.h to set this value). It would make more sense to modify the daemon so that it does not put itself to sleep nor do any time checks at all. Instead, use the Unix 'at' command. Joel