Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!sun-barr!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga Subject: Re: Dungeon Master Maps Keywords: DM Amiga Message-ID: <105191@sun.Eng.Sun.COM> Date: 16 May 89 21:47:12 GMT References: <17487@mimsy.UUCP> <288@xdos.UUCP> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 23 In article <288@xdos.UUCP> doug@xdos.UUCP (Doug Merritt) writes: ->If these are Chuck McManis' maps, then they are great! I've been ->(on and off) hooked on D&D-type computer adventure games for over ->a decade, and the thing I always hated the most was tedious map-making. ->The program knows where everything is, why should I have to use paper??? They aren't my maps, (thanks for the Kudos though) and in looking through them the author has missed a quite a few places, altough nothing that you really need to win the game. ->I suppose all these game authors think that the real thrill in our ->secret heart of hearts is cartography. WRONGO, parchment-breath! ->So when Chuck gave me his beautifully detailed maps, *that's* when I ->went out and bought Dungeon Master. Has made it fun to play. And you can get your own copy, just $5. See my previous message. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you. "A most excellent barbarian ... Genghis Kahn!"