Path: utzoo!censor!hugh From: hugh@censor.UUCP (Hugh D. Gamble) Newsgroups: comp.sys.amiga Subject: Re: blitting a neural net. Summary: They tell me no. Keywords: Neural nets, blitter, life, pickled cumquats Message-ID: <610@censor.UUCP> Date: 19 May 89 16:25:06 GMT References: <1082@altos86.UUCP> <10650@orstcs.CS.ORST.EDU> <3029@cps3xx.UUCP> Organization: Bell Canada, Business Development, Toronto Lines: 30 In article <3029@cps3xx.UUCP>, golden@cps3xx.UUCP (golden james) writes: > What about using the blitter to implement a neural network, since they > usually suffer from hundreds of simple integer calculations? Could you > simply "blit" the network recursively to obtain a result? > > Mike Golden > Physiology Undergraduate > Michigan State University That's something I thought of just after I discovered Tom's nifty keen life program that mapped so beautifully on to the blitter instructions. So I asked a few experts and they either said no without thinking, or thought for a second before saying the same thing. I still suspect that you could set up an algorithm that would use the blitter in combination with the CPU to acheive better results than you would get from just using the CPU, but it would take some thinking. I don't think it would be a particularly optimal fit. Especially if you had an '030 & 882 or a gaggle of transputers in your amiga, I don't think the effort required to use the blitter would be worth it. Besides, then you couldn't play space spuds at the same time your Amiga was running a neural net program to decide for you whether you should watch Oprah or Giraldo :-) -- Hugh D. Gamble (416) 581-4354 (wk), 267-6159 (hm) (Std. Disclaimers) hugh@censor, kink!hugh@censor # It may be true that no man is an island, # but I make a darn good peninsula.