Xref: utzoo comp.sys.amiga:33598 comp.sys.amiga.tech:5043 Path: utzoo!utgpu!watmath!watcgl!bmacintyre From: bmacintyre@watcgl.waterloo.edu (Blair MacIntyre) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech Subject: Re: A 3D Graphics shared lib ... Message-ID: <9641@watcgl.waterloo.edu> Date: 11 May 89 04:56:07 GMT References: <9630@watcgl.waterloo.edu> Reply-To: bmacintyre@watcgl.waterloo.edu (Blair MacIntyre) Distribution: na Organization: UofW Computer Graphics Lab Lines: 22 (hows this for a good way to start a discussion ... talk to yourself on the net!! ) In article <9630@watcgl.waterloo.edu> I wrote: > [ discussion of which kind of floating point to use ] Based on some mail I got, I'm considering this as the solution: Three versions of the interface and lib: -(1 and 2) uses doubles and is compiled either for the IEEE lib or for inline floating point. The two versions are compatible, and could be substitued for each other, depending on the machine. -(3) uses floats and FFP How does this sound? -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-///-= = Blair MacIntyre, bmacintyre@watcgl.{waterloo.edu, UWaterloo.ca} \\\/// = = now appearing at the Computer Graphics Lab, U of Waterloo! \XX/ = = "Don't be mean ... remember, no matter where you go, there you are." BBanzai=