Path: utzoo!attcan!uunet!cs.utexas.edu!rutgers!apple!motcsd!xdos!doug From: doug@xdos.UUCP (Doug Merritt) Newsgroups: comp.sys.amiga.tech Subject: Re: Virtual Memory / doable 1.4 request / Hot links Message-ID: <296@xdos.UUCP> Date: 16 May 89 15:14:26 GMT References: <8905132203.AA27784@postgres.Berkeley.EDU> <17209@usc.edu> <4182@tekig5.PEN.TEK.COM> <24470@agate.BERKELEY.EDU> Reply-To: doug@xdos.UUCP (Doug Merritt) Organization: Hunter Systems, Mountain View CA (Silicon Valley) Lines: 19 In article <24470@agate.BERKELEY.EDU> c60c-1ea@web-1c.berkeley.edu (Yen Yuanchi Hsieh) writes: [ deleted diagram indicating an MMU between the Amiga graphics chips and memory ] >graphics 'controller' + wait states = bad idea. > >Just ask any VGA-controller owner. :-) It is not impossible to design a zero-wait state MMU, especially one that might be special purpose like this (e.g. mostly intended for chip-ram base-address flipping). I think it's probably possible even to do it at a reasonable price. The Amiga's clock rate is pretty slow by today's standards; that makes it easier to conceive ways of slipping in a subsystem that appears practically instantaneous to the rest of the system. Doug -- Doug Merritt {pyramid,apple}!xdos!doug Member, Crusaders for a Better Tomorrow Professional Wildeyed Visionary